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Design Basics

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Design Basics

To redesign, or not to redesign – that is the question. If you are thinking that your website might be needing a little help, learn why you should redesign it and what to focus on for the redesign. Why on earth would you want to go through the exhausting process

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Design Basics

[tweetmeme]The proportion and rhythm are perfectly familiar ideas, however difficult to define, particularly in its relationship with design. The Webster’s Collegiate defines the proportion as the relation in magnitude, quantity or degree between each other, reason and rhythm as a movement characterized by regular recurrence, periodicity.

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Design Basics

[tweetmeme]World Cup is Here! In this post I want to review 80 years of graphic art history devoted to this beautiful game for inspiring us.

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Design Basics

[tweetmeme]The ability to create and evaluate effective figure/ground tension is an essential skill for graphic designers. Figure/ground also known as positive and negative space is at work in all facets of graphic design.

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Design Basics

[tweetmeme]How can we establish whether a design meets its purpose? Usually we have a pretty good idea of this matter, but we always need to base our judgments, and the best way to achieve this is through an analysis. For example we want to design a logo. First there must

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Design Basics

[tweetmeme]Making a grid is the basis for any great design, is a way of organizing content on a page, using any combination of margins, and guides. There are different methods and proportions, this week we will study the golden ratio; its history and how to apply it in our designs.

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Design Basics

Who originally coined the term “graphic design” appears to be in dispute. It has been attributed to Richard Guyatt, the British designer and academic, but another source suggests William Addison Dwiggins, an American book designer in the early 20th century In 1900 the bookbinder T. J. Cobden-Sanderson associated with Emery

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Design Basics

[tweetmeme]When I studied the graphic design career in the year 1990 computer use was almost nil and depended on our ability to turn those sketches and drawings in a dummy for our customer using more traditional means such as paste up, drawing and so on. Actually the process was becoming

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